When Ty jumped through the portal, Jed thought he could do nothing to get him back.
Loyal, brave, and strong, Ty saved Jed’s life by pulling him out of the game once, and Jed will do anything, absolutely anything, to get his best friend back home where he belongs.
Dirk has his own ideas though. He’s got Ty locked up with the rest of the prison dogs behind a chain-link fence, ready to undergo training that will change him forever.
Jed will have to race the clock, break back into the game and rescue Ty.
Can he do it before Dirk erases Ty’s memory and turns him into a snarling, snapping, killing machine?
You are about to find out.
THE WORLD KEEPERS - BEGINNINGS
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The World Keepers
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