Carina is The Stalker, that‘s all she is, and all she will ever be.
Thomas, Jed, and Kat are out, but there’s no time to rest. They must save another friend right away, but who?
They make their decision when the rogue scientists sabotage Carina‘s tank, forcing the other Jumpers to rescue her now or lose her forever.
If they can enter the game and get Carina to talk to them, they can lure her out, back to her body.
The problem is, Carina doesn‘t remember them. She only knows her role in the game. Kill the Combine soldiers, every last one.
Even if they‘re the ones trying to rescue her.
Look alive, she’s coming for you.
THE WORLD KEEPERS - BEGINNINGS
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